“Citadel: Forged With Fire” First Look!

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“Citadel: Forged With Fire” First Look!

“This massive online sandbox RPG features elements of magic, spellcasting, building, exploring and crafting. As a newly minted apprentice of the magic arts, you will set off to the dangerous world of Ignus. Tame mighty beasts, forge alliances, explore uncharted territories or fight for dominance!”Blueisle Studios


The new Fantasy MMORPG from Blueisle Studios, ” Citadel: Forged With Fire ” arrived on Steam’s Early Access platform last week on July 26th quite silently without gaining the attention of much of the PC gaming community. Since the title has become playable it has shown a great deal of potential. My first impression of Citadel was that it was a strange mixture of Harry Potter and Mortal Online with a building system reminiscent of Ark. In Citadel there is a very minimal amount of storytelling and the focus of the adventure is instead focused on player-to-player interactions to form the story, economy and general lore. It is possible for groups of players to create their own House of Conjurers, in which they create a House flag, establish a hierarchy, and go to war against other Houses. 

Now before I go any further I do want to note that the experience is very much still in development and that the term “early access” is a very accurate description of what the game currently provides players, an early glimpse at a new franchise that is still in a stage of pre-launch development. With this in mind, it is not unusual for you to hop online one day to find that the server you last played on has crashed and now that sweet, sweet castle you built and filled with all your hard-earned spoils are completely gone, along with any other progress you had made. But these bugs are already beginning to be addressed via patch updates quite promptly. With that out of the way, lets get into what makes this MMO stand out from the rest of the genre.


“If you want to be a good saddler, saddle the worst horse; for if you can tame one, you can tame all.”  Socrates


From majestic horses and proud eagles to brutal orcs and savage dragons, the visually stunning 36 square kilometer world of Ignus is teeming with a large variety of wildlife. Beasts that you can pacify, tame or ward off. Upon reaching level 10 your wizard will acquire the “pacify” spell allowing you to tame pretty much any creature in the game.

To tame a creature using pacify, the player must maintain a continuous channeling spell until the frame on the animal’s portrait fills and turns blue. After taming your new beast they will only belong to you for a short amount of time (30 mnts, 1 hr, etc.) unless you give them a soul binding scroll. So right off at level 10 one player could theoretically tame a dragon on their own as long as they brought along enough mana pots to sustain their flight and spell casting. The Broomstick is another (and questionably the best) perk of reaching level 10. Which brings us to our next featured activity…


“You’re not winged because you are flying on a dragon”Cass Ark Galleas


In Ignus they’re are magical items that can grant your wizard the power of flight. Each item has a different mana consumption rate. So be careful to watch your mana closely or else you may find yourself plummeting towards the ground during a very inconvenient moment. As you progress through the game’s grindy leveling system flying will become much more essential for getting around the world. Luckily, they’re are 3 different ways to achieve flight.


  • Broomsticks!
  • Magic potions!
  • Tamed flying mounts!


Although using a tamed mount doesn’t require the mana reserves that the potions and brooms warrant, creatures in Ignus cannot be revived. So make sure to bring a backp method of flight just in case. Nothing is more frustrating than losing your faithful companion and being stranded in the middle of nowhere.


“Don’t Clap too hard… it’s a very old building.” – John Osborne

The Construction within Citadel runs on a very tried and true system used in most of today’s building titles. Players can craft their structures piece-by-piece then rotate, flip and snap them into place. This method is shown in many recent AAA games such as Fallout 4 and Ark:Survival Evolved.

Players are able to build houses, buildings, castles, even whole towns, as long as they have the resources to pull it off. This quick and easy system seems to fit the streamlined feel of the gathering crafting in this title very well.


The human race is a very, very magical race. We have a magic power of witches and wizards. We’re here on this earth to unravel the mystery of this planet. The planet is asking for it.

– Yoko Ono

…And last but definitely not least, magic.  I mean after all this is a game about being an apprentice wizard complete with brooms and wands right? Citadel’s early access debut features 30 spells, from extracting wood from a tree to hurling your neighbor’s house off the mountain with your mind. Wizards cast these spells with the aid of multiple weapon styles such as magically imbued…


  • axes
  • staves
  • swords
  • wands
  • gauntlets
  • maces
  • hammers.
  • and more!


Some common spells such as pacify and extract are usable with any weapon equipped. But they’re are spells exclusive to each casting style.


“Citadel has a massive and beautifully designed world and the game play feels very free and fresh”

As much as I would love to give this game 5 stars, it’s simply too early to tell how the finished product will be. Citadel has a massive and beautifully designed world and the game play feels very free and fresh. Given time, a very nice player made environment could develop here. This title’s potential is being held down by the amount of bugs it’s currently experiencing (lag spikes, server connection issues, rollbacks, etc.).

But again this title is in the early access stage and although has not been released for a full 2 weeks; the developers have added more patches and fixes than some games receive in their first few years online. My point is that this would be a top-tier sandbox survival MMO if the developers could mend some more launch bugs and server stability issues. However, I remain hopeful and plan to follow this title for quite a while longer. Expect to hear more from this promising new mmo experience! Did you enjoy this article?

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